![]() When you work, you might sit at a traditional desktop, and on the go you use a phone. ![]() "It'll be a diverse experience for everyone, a lot like today's internet. "The metaverse is not just a virtual reality that we opt into instead of real life," said Michael Pachter, a tech and gaming analyst with investment firm Wedbush. Your ticket: One of the interconnected augmented and virtual reality devices that are now on the market and that allow you to tap into a growing class of immersive video games, workplace collaboration tools, non-fungible tokens and other applications that seek to meld the physical and digital worlds. Fortunately, the curious don't merely have to imagine this emerging digital domain - you can start to explore it today. It can be hard to wrap your head around the "metaverse," the expanding galaxy of online experiences that companies like Apple, Meta (formerly known as Facebook) and Microsoft envision as the next stage for the internet. Meanwhile, camera data is processed onboard and the company doesn’t log where you look.Tech companies invest to build virtual reality future 09:08 It’s teamed with Unity, as well, to support development tools for games, which should offer a better experience than simply porting over existing games.Ī new version of FaceID called OpticId brings security features for using things like Apple Pay. The company is also launching a new App Store specifically for the headset. VisionOS runs on the same framework as iOS and iPad OS, meaning that existing apps will port over. Much like the iPad’s initial launch, there are a number of educational features, including astronomical and health apps, as well as one for music creation.Īpple says the system will work with Microsoft Office apps, as well as teleconferencing services like WebEX and Zoom. In spite of earlier rumors around an adapted iPadOS, the company introduced VisionOS, a new operating system “designed from the ground up” for spatial computing. The entertainment mogul understandably had a lot of faith in Apple here. Bob Iger took to the stage today to announce that Disney+ will be available at launch on the device. There is gaming here, but rather than an actual VR experience, it’s a large screen projection, with standard games.ĭisney (who else?) is the first content partner here, which does bode well for future experiences. There’s a movie theater option, too, taking advantage of the illusion of a full, large screen. There’s a 3D camera built in, as well, allowing users to capture “Spatial” photos and videos. In fact, the company is really pushing 2D photos taken from the iPhone here. The opaque display lets the room darken around images. ![]() Apple really went to great lengths to avoid a touchscreen Mac, it seems. In fact, users can actually bring a version of their Mac desktop over, projected out in front of them. It’s telling that the company is focused on things like email, rather than, say, gaming. Interestingly, it does appear to be a work-first device. ![]() While the product is, indeed, mixed reality (owing to the need for on-board passthrough), the company seems disinterested in engaging in the virtual reality conversation. That image is also used as your avatar to represent you to other people wearing the headset. This is accomplished through an initial facial scan. The hardware utilizes a new feature called “EyeSight,” which uses a front-facing display to reveal your eyes to other people in the room (compensating for the opaque visor), creating an “authentic representation of you” on the curved front glass. ![]()
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